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                                     This file concocted by
									 									ShawComp Studios
                   The makers of fine Computer Entertainment
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1715 E. LaVieve Ln.
Tempe, AZ 85284
FAX: (602) 968-6297
FAX: (602) 820-8337*
eMail: FrigidMan@ASU.EDU
ATTN: Randall

From the President:

Thank you for trying out this alternative Marathon sound file. If you have already tried the previous sound file "Enhanced Sounds", then I know you will love these. This sound file is version 2.6, so it means it's better. What's New? Well, I've incuded a better Physics file to go with this file that adds more flare to the game overall. If you do not use the Physics File with these sounds, you won't be able to hear all the extra things.

If you have any of the earlier version of the Enhanced series, throw them out, they are a waste of disk space:)

 TO USE: Rename- "Sounds/Enhanced2.6" -to- "Sounds", and rename- "Physics/Enh2.6" or "Physics/Fun2.6.1" -to- "Physics Model".

 The two physics models are as follows: Enhanced-brings the new sounds to life and one or two tweeks. Fun-does the same but tweeks a whole lot more and has altered weapons and aliens. Rename the file you wish to use to just "Physics Model")

 I took alot of time and effort to put this together and would love some feedback. I can be left eMail, FAX, or you can send me mail physically to the address above. I only ask for suggestions, criticism, ideas, feet kissing praise, etc. Not money. This is freeware, because Bungie is resposible for bringing such a wonderful game to our computers, not us. We just enhance. Also, THANKS TO MICHAEL HANSON for bringing us the wonderful Physics Editor to life. Without that piece of art, this update would not be in existence.

 Please feel free to use and manipulate these sounds in any way you like. Some of these sounds I made myself, and some I got from various products and shareware. So if you hear something familiar, sorry.

You do not need to have the Physics Editor to use these files, BUT I STRONGLY SUGGEST YOU GET IT SO YOU CAN HAVE FUN LIKE I DID! You can get it at:
http://www-leland.stanford.edu/~hanson/marathon.html    or
ftp://ftp.amug.org

Have loads of fun, and check out the Marathon Hysterical Sound file also. Unfortunatly, it has not been updated.

*plug*
   All our files can be found at amug. They are any file that start with "SC-", it's our sign and seal of excellence:-)
   Other fine files from SC:   Barrel Physics, just a plain Physics file with the exploding barrels, which can be found in the fun Physics you just got. In order to use the barrels, just place lookers of various types to get various barrels. Map editor required and sold seperatly.
   Milestones:  Our first major highly credited Map made from scratch. Check it out!
   Pfhree Pfhor All:  Our second Major map made from scratch.
   The above two maps can be gotten together at ftp://ftp.amug.org in the marathon file archive, or incoming folder. The name to look for would be SC-NewMaps2.6.1.
*end plug*

If you look into the file with ResEdit, you will notice some IDs that are not on the following list. These IDs are only being used by the Physics Model ... so ... no Physics Model - No new sounds:)

********************************************************************Included from the first read me file:

Now, if you have already tried the sounds, and are wondering how in the frig we were able to do it, it is simple. The sounds have IDs, and, thanks to the wonderful programing of Bungie, they are randomized by catagory.  ex:

					1310 is the ID catagory for the Assault Rifle firing.
					1311 is in the same catagory, so the game will randomly pick 1310 or 1311

					Each catagory has five blanks to fill:ex: 1310, 1311, 1312, 1313, 1314.
					I have listed below every catagory to each sound, there are a few exceptions to catagory use, but I have the foggiest idea why.

If a catagory is blank, most likely it was used in the beta version and got cut for the release, or its just a catagory that might actually be used (I haven't found any that the game actually will use if it's in one of those empty catagories).

1000		Door closing
1010		Door opening
1020		Door jamming
1030		Pistol firing
1040		Reloading a weapon
1050		Ricocheting 
1060		
1070		Hunter speech
1080		Flyingbug shot hitting something
1090		Any body hitting the ground
1100		
1110		Punching
1120
1130
1140
1150
1160		Getting a powerup
1170		Getting anything else
1180		Clicking out of ammo
1190
1200		Shot or hit a body
1210		Body splattering on ground
1220		Super Shield Absorbing/Or when someone teleports onto you
1230		Some clunking sound, unkown, don't know when or what its used for
1240		Intro and intermission music
1250		Turn off switch
1260		Launch a grenade/also used by warriors
1270		Major explosive
1280		Turn on switch
1290		Rocket flyby
1300
1310		Assault rifle firing
1320
1330		Hunter shooting
1340
1350		Spht shot flyby
1360		Spht firing
1370		Spht got hit
1380		Spht shot hit something
1390		Spht die
1400		Bob got hit
1410		Bob speech
1415	*A-bob speech (*exception to 0 catagory, but still has five blanks)
1420		Bob die
1430		Bob burned
1440		Hulk dieing
2000		Volume set
2010		Exiting teleporter
2020		Entering teleporter
2030		Unkown Alien Weapon Class firing
2040		Alien Scream 1
2050		Rocket launching
2060
2070
2080		Grenade exploding
2090		Grenade flyby
2100		Using napalm
2110
2120		--! Was rifle shell caseings in the beta version !--
2130		Hulk punching
2140
2150		Alien Scream 2
2160		Fusion hitting something
2170		Fusion Firing
2180		Pfhor hitting something
2190		Pfhor shot flyby
2200		Fusion flyby
2210		Fusion chargeup
2220
2230		Turn on display screen
2232	*Display screen beep (*exception, don't know why its a 2 catagory)
2240		Lift stoping
2250		Lift starting
2260		Alien door opening
2270		Alien door jamming
2280		Alien door closing
2290		Shield recharge
2295	*Oxygen recharge (*exception, just like A-bobs)
2300
2310		Lift squashing something
2320		Bombbug speech
2330		Pfhor swinging weapon
3000		Enforcer speech
3010		Pfhor dieing
3020		Pfhor speech (also used by- Hunters, and Thin Aliens)
4000		Juggernaught firing
4010		Bombbug explode
4040		Hunter shot flyby
5000		Hunter got hit
20000	Flyingbug horking
20010	Flyingbug speech
20020	Flyingbug dieing
20030	Alien lift start
20040	Alien lift stop
20050	Hunter exploding
20060	Hunter dieing
20070	Alien switch on
20080	Alien switch off
20090	Alien shield recharge
20100	Hunter shot hitting something
20110	Juggernaught falling
20120	Flyingbug flapping
20130	Juggernaught launching
20140	Activate small security panels
20150	
20160
20170	
20180	Little consols not working
20190	Run out of air
20200	Air depletion warning

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These files included with this text are freeware and can be distributed freely amongst anyone. BUT you must include all of this original ReadMe's and Instructions! 

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Thanks to Peter for his influence towards my new Fun Physics file, without his inspiration, the physics would be just Ho Hum.

MAJOR THANKS TO MICHAEL HANSON for bringing us the wonderful Physics Editor to life. Without that piece of art, this update would not be in existence.

EXTREME MAJOR THANKS TO BUNGIE for reasons any fool can see.

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The Crew at ShawComp
			President: Randall Shaw "FrigidMan"
			VPresident: Robert Shaw "Stimpy"
			Moral Officer: Christian Sage "Anubis"
			Secretary General: Karen Shaw "Melody"
			Chief of Security: Mark Shaw "Mr. Grins"